Nella giornata di oggi CI Games ha pubblicato una nuova patch dedicata alla versione PC di Sniper: Ghost Warrior 3.
L’update in questione implementerà un nuovo modello di nemici e alcuni miglioramenti nelle animazioni delle uccisioni stealth, oltre a risolvere diversi bug.
La patch è disponibile su Steam e presto arriverà anche su PlayStation 4 e Xbox One.
Qui di seguito potete trovare le note complete della patch:
Features:
- Added „Toggle sprint”
- Added „Toggle aim”
- Added „Chromatic abberation” option in Graphics tab
- Added „White dot” on Challenge
Fixes:
- Fixed bug that caused player to fall under the map in Escape of Lydia DLC
- Fixed blocker in the Slaughterhouse mission
- Fixed issue that occured after player skipped objectives during „Remains of the Day” mission
- Fixed blur issue with maxed FOV slider
- Fixed ammunition issue with Side arms
- Fixed issue where player could get stuck in Lada
- Fixed issue with drone jamming signal during „Cut Off” mission
- Fixed issue with drone being used during Bookie sequence
- SFX tweaks of falling tree during Prologue
- Fixed issue with player not being able to destroy door with C4 during „Slaughterhouse” mission
- Fixed AI despawn issue during „Blockout” mission
- Added new enemy model
- Fixed issue with missing information on controller layout
- Fixed Brezatelya silencer image
- Fixed FM-3000 UM ammo bag image
- Fixed issue with player not being able to lure enemies with luring bullets after certain steps
- Added proper animation of using extreme navigation at one of the POIs on Village map
- Fixed issue with objective marker on documents from „Escape of Lydia” DLC
- Tweaks for stealth kill animations
- Fixed issue with player being unable to analyze all of the clues during „Remain of the Days” mission
- Other minor bug fixes






