Nella giornata di ieri Tripwire Interactive ha reso disponibile il nuovo aggiornamento di Killing Floor 2, denominato Krampus Christmas.
Il nuovo aggiornamento gratuito stagionale di Killing Floor 2 infatti è ora disponibile e, oltre a risolvere alcune problematiche, aggiunge al gioco numerosi contenuti come mappe, boss, armi e molto altro, il tutto collegato all’evento natalizio Krampus Christmas.
Di seguito vi lasciamo il trailer che annuncia l’aggiornamento e la patch notes
Highlights
- The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
- The Abomination/Krampus wants to give you his special kiss
- The New Map Krampus’ Lair awaits your exploration
- 2 Naughty New Weapons – The UMP 45 and Freeze Thrower
- A new system should be in place to look for and grant missing Dosh Vault crates that players have earned
Balance Changes
Demo
- M16m203
- 1 extra mag added to initial ammo pool
- 2 extra mags added
- 1 extra grenade added
- Grenade damage increased 50%
- Regular grenade reload speed increased 11.8%
- Pulverizer
- Added to perk as a cross perk weapon
Medic
- Medic weapons now have new custom sights
Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.
Quarter Pounder
- Scale dropped down 5%
Crawler
- Scale decreased 10%
Albino Crawler
- Scale up 10%
Alpha Clot
- Scaled up to 10%
Bug fixes
- Fixed an issue where the King Fleshpound sound effects did not play correctly
- Fixed an issue where the admin console command kick and kickban did not work
- Fixed an issue for spectators where the incorrect music would play at the end of a game
- Fixed an issue causing spectators in a game to affect the displayed player count
- Fixed issues with Razer and Alienware LED keyboard effects
- Fixed a number of issues with cosmetic items not displaying correctly
- Fixed an exploit on the Nightmare map
- Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
- Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
- Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
- Fixed an issues with the iron sights of the centerfire rifle not aligning properly
- Added the Stoner and Spitfires to the workshop upload tool
- Fixed an issue where projectile weapons did not always break glass or destroy collectables
- Fixed an issue where dedicated servers did not always update Steam Workshop content
- Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel
- Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
- Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
- Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
- Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
- Fixed a bug where Krampus’ helmet is not lighting properly on some maps.
- Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
- Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
- Removed Krampus Lair from Versus vote list.
- Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.